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Lawgivers II PC Trainer cover
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Lawgivers II Trainers & Cheats

Download the ultimate Lawgivers II trainer. Features include Add Dirty Money, Sub Dirty Money, Add Money, Sub Money, and more. Enhance your single-player experience with ModOpen's seamless cheat engine alternative.

Trainers and Cheats supported for Steam.

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Latest Version: 0.16.29 (Steam) Updated: 2026-08-04 100% Virus-Free

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28 Lawgivers II Cheats & Mod Features

Activate First

  • Prepare

Systems

  • Add Dirty Money

    The cheats from this group work on any party. Simply open the detailed view of a party. It doesn't matter which tab is opened. Changes become visible after a tab change.

  • Sub Dirty Money

    The cheats from this group work on any party. Simply open the detailed view of a party. It doesn't matter which tab is opened. Changes become visible after a tab change.

  • Add Money

    The cheats from this group work on any party. Simply open the detailed view of a party. It doesn't matter which tab is opened. Changes become visible after a tab change.

  • Sub Money

    The cheats from this group work on any party. Simply open the detailed view of a party. It doesn't matter which tab is opened. Changes become visible after a tab change.

  • Set Reputation

    The cheats from this group work on any party. Simply open the detailed view of a party. It doesn't matter which tab is opened. Changes become visible after a tab change.

Miscellaneous

  • Add Nation Budget

    All cheats from this group only work on the land you are playing. The research cheats only work if you have a research rate. If your research rate is 0, they will not work! The "market resources" are in the game all items / resources that you use in events. Through the cheat, the number of, for example, missiles, will no longer decrease when used.

  • Sub Nation Budget

    All cheats from this group only work on the land you are playing. The research cheats only work if you have a research rate. If your research rate is 0, they will not work! The "market resources" are in the game all items / resources that you use in events. Through the cheat, the number of, for example, missiles, will no longer decrease when used.

  • Super Research Speed

    All cheats from this group only work on the land you are playing. The research cheats only work if you have a research rate. If your research rate is 0, they will not work! The "market resources" are in the game all items / resources that you use in events. Through the cheat, the number of, for example, missiles, will no longer decrease when used.

  • 10x research speed

    All cheats from this group only work on the land you are playing. The research cheats only work if you have a research rate. If your research rate is 0, they will not work! The "market resources" are in the game all items / resources that you use in events. Through the cheat, the number of, for example, missiles, will no longer decrease when used.

  • 3x research speed

    All cheats from this group only work on the land you are playing. The research cheats only work if you have a research rate. If your research rate is 0, they will not work! The "market resources" are in the game all items / resources that you use in events. Through the cheat, the number of, for example, missiles, will no longer decrease when used.

  • 66% Research Speed

    All cheats from this group only work on the land you are playing. The research cheats only work if you have a research rate. If your research rate is 0, they will not work! The "market resources" are in the game all items / resources that you use in events. Through the cheat, the number of, for example, missiles, will no longer decrease when used.

  • 33% Research Speed

    All cheats from this group only work on the land you are playing. The research cheats only work if you have a research rate. If your research rate is 0, they will not work! The "market resources" are in the game all items / resources that you use in events. Through the cheat, the number of, for example, missiles, will no longer decrease when used.

  • Free Market Resource Usage

    All cheats from this group only work on the land you are playing. The research cheats only work if you have a research rate. If your research rate is 0, they will not work! The "market resources" are in the game all items / resources that you use in events. Through the cheat, the number of, for example, missiles, will no longer decrease when used.

Character

  • Add Wealth

    All cheats in this group apply to the character you are currently viewing in the detail view. It doesn't matter if you have called the general tab or e.g. the attributes. Depending on the character, the attributes sometimes differ from the input, because they are influenced by other factors of the game. Especially with the experience there are always deviations, because only every 2 points from the cheat the value is visibly increased by 1 in the game and usually every character has a different personal minimum value, which is reached at 0 in the cheat! Changes become visible after a tab change.

  • Sub Wealth

    All cheats in this group apply to the character you are currently viewing in the detail view. It doesn't matter if you have called the general tab or e.g. the attributes. Depending on the character, the attributes sometimes differ from the input, because they are influenced by other factors of the game. Especially with the experience there are always deviations, because only every 2 points from the cheat the value is visibly increased by 1 in the game and usually every character has a different personal minimum value, which is reached at 0 in the cheat! Changes become visible after a tab change.

  • Set Recognition

    All cheats in this group apply to the character you are currently viewing in the detail view. It doesn't matter if you have called the general tab or e.g. the attributes. Depending on the character, the attributes sometimes differ from the input, because they are influenced by other factors of the game. Especially with the experience there are always deviations, because only every 2 points from the cheat the value is visibly increased by 1 in the game and usually every character has a different personal minimum value, which is reached at 0 in the cheat! Changes become visible after a tab change.

  • Set Energy

    All cheats in this group apply to the character you are currently viewing in the detail view. It doesn't matter if you have called the general tab or e.g. the attributes. Depending on the character, the attributes sometimes differ from the input, because they are influenced by other factors of the game. Especially with the experience there are always deviations, because only every 2 points from the cheat the value is visibly increased by 1 in the game and usually every character has a different personal minimum value, which is reached at 0 in the cheat! Changes become visible after a tab change.

  • Set Experiences

    All cheats in this group apply to the character you are currently viewing in the detail view. It doesn't matter if you have called the general tab or e.g. the attributes. Depending on the character, the attributes sometimes differ from the input, because they are influenced by other factors of the game. Especially with the experience there are always deviations, because only every 2 points from the cheat the value is visibly increased by 1 in the game and usually every character has a different personal minimum value, which is reached at 0 in the cheat! Changes become visible after a tab change.

  • Set Popularity

    All cheats in this group apply to the character you are currently viewing in the detail view. It doesn't matter if you have called the general tab or e.g. the attributes. Depending on the character, the attributes sometimes differ from the input, because they are influenced by other factors of the game. Especially with the experience there are always deviations, because only every 2 points from the cheat the value is visibly increased by 1 in the game and usually every character has a different personal minimum value, which is reached at 0 in the cheat! Changes become visible after a tab change.

  • Set Loyality

    All cheats in this group apply to the character you are currently viewing in the detail view. It doesn't matter if you have called the general tab or e.g. the attributes. Depending on the character, the attributes sometimes differ from the input, because they are influenced by other factors of the game. Especially with the experience there are always deviations, because only every 2 points from the cheat the value is visibly increased by 1 in the game and usually every character has a different personal minimum value, which is reached at 0 in the cheat! Changes become visible after a tab change.

  • Set Charm

    All cheats in this group apply to the character you are currently viewing in the detail view. It doesn't matter if you have called the general tab or e.g. the attributes. Depending on the character, the attributes sometimes differ from the input, because they are influenced by other factors of the game. Especially with the experience there are always deviations, because only every 2 points from the cheat the value is visibly increased by 1 in the game and usually every character has a different personal minimum value, which is reached at 0 in the cheat! Changes become visible after a tab change.

  • Set Eloquence

    All cheats in this group apply to the character you are currently viewing in the detail view. It doesn't matter if you have called the general tab or e.g. the attributes. Depending on the character, the attributes sometimes differ from the input, because they are influenced by other factors of the game. Especially with the experience there are always deviations, because only every 2 points from the cheat the value is visibly increased by 1 in the game and usually every character has a different personal minimum value, which is reached at 0 in the cheat! Changes become visible after a tab change.

  • Set cunning

    All cheats in this group apply to the character you are currently viewing in the detail view. It doesn't matter if you have called the general tab or e.g. the attributes. Depending on the character, the attributes sometimes differ from the input, because they are influenced by other factors of the game. Especially with the experience there are always deviations, because only every 2 points from the cheat the value is visibly increased by 1 in the game and usually every character has a different personal minimum value, which is reached at 0 in the cheat! Changes become visible after a tab change.

  • Set 1st Ideology Type

    All cheats in this group apply to the character you are currently viewing in the detail view. It doesn't matter if you have called the general tab or e.g. the attributes. Depending on the character, the attributes sometimes differ from the input, because they are influenced by other factors of the game. Especially with the experience there are always deviations, because only every 2 points from the cheat the value is visibly increased by 1 in the game and usually every character has a different personal minimum value, which is reached at 0 in the cheat! Changes become visible after a tab change.

  • Set 1st Ideology Strength

    All cheats in this group apply to the character you are currently viewing in the detail view. It doesn't matter if you have called the general tab or e.g. the attributes. Depending on the character, the attributes sometimes differ from the input, because they are influenced by other factors of the game. Especially with the experience there are always deviations, because only every 2 points from the cheat the value is visibly increased by 1 in the game and usually every character has a different personal minimum value, which is reached at 0 in the cheat! Changes become visible after a tab change.

  • Set 2nd Ideology Type

    All cheats in this group apply to the character you are currently viewing in the detail view. It doesn't matter if you have called the general tab or e.g. the attributes. Depending on the character, the attributes sometimes differ from the input, because they are influenced by other factors of the game. Especially with the experience there are always deviations, because only every 2 points from the cheat the value is visibly increased by 1 in the game and usually every character has a different personal minimum value, which is reached at 0 in the cheat! Changes become visible after a tab change.

  • Set 2nd Ideology Strength

    All cheats in this group apply to the character you are currently viewing in the detail view. It doesn't matter if you have called the general tab or e.g. the attributes. Depending on the character, the attributes sometimes differ from the input, because they are influenced by other factors of the game. Especially with the experience there are always deviations, because only every 2 points from the cheat the value is visibly increased by 1 in the game and usually every character has a different personal minimum value, which is reached at 0 in the cheat! Changes become visible after a tab change.

Why Choose ModOpen for Lawgivers II Trainers?

At ModOpen, your account security is our top priority. Unlike traditional hack tools or mod menus that inject malicious code directly into game files, our trainers utilize advanced, non-invasive memory-injection technology. This ensures your game’s integrity remains 100% intact, preventing crashes and file corruption.

Every trainer we release is thoroughly scanned to be virus-free and is regularly updated by our dev team to stay perfectly compatible with the latest Lawgivers II patches.

How to Use ModOpen for Lawgivers II Step by Step

Follow these simple steps to start using trainers in Lawgivers II with ModOpen.

  1. Step 1Download ModOpen

    Install our lightweight desktop app. ModOpen is a top-rated application providing safe mods & cheats for over 3,000 PC games.

  2. Step 2Open the Game in ModOpen

    Launch ModOpen, search for Lawgivers II, and let the app auto-detect your game version (Steam, Epic, or GOG).

  3. Step 3Toggle Mods in ModOpen

    Click 'Play' and easily toggle your desired cheats using hotkeys or the in-app overlay.

  4. Step 4Play with Mods

    Return to Lawgivers II and enjoy your enhanced gameplay experience instantly!

FAQs about ModOpen for Lawgivers II

01

Is it safe to use ModOpen trainers for Lawgivers II?

Yes. ModOpen trainers are rigorously tested to be completely safe and virus-free. We operate by modifying active RAM memory, not your actual game files, which keeps your installation secure and untouched.

02

Will these cheats work in multiplayer modes?

No. ModOpen trainers are designed strictly for single-player, offline experiences. Using any modification tool or bypass in multiplayer modes may violate the developer's terms of service and lead to account penalties.

03

How do I update the trainer when Lawgivers II gets a new patch?

ModOpen automatically detects game updates. If a new trainer version is available, you will receive a notification in the app allowing you to update the cheats instantly with one click.

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Lawgivers II
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